TOURNAMENT RULES (spanish)
1. The matches will be played using the FID (Federación Internacional de Dominó) rules. The tournament is organized through SWISS rounds, their number to be determined by the attendance.
2. The matches will be played for either (200) points or (40) minutes, whichever comes first . All games started by the end of regulation time must be finished. This means that at the end of (40) minutes the team with the highest score WINS.
3. In order to begin the match , all dominoes are shuffled and each player picks one tile and its value is determined by adding its two sides. The player whose tile has the highest value is the starting player. If there’s a tie in the sum of (2) or (3) tiles, the one with the single highest number WINS. For example, (4/4), (5/3), and (6/2) all add up to (8) points; in this case, (6/2) wins. The lead –off then rotates around the table in a counter-clockwise fashion.
4. All dominoes are shuffled by any of the 4 players; the shuffling player will pick his/her tiles last. The dominoes must be picked up and placed in the tray without further accommodating the tiles. (THIS RULE WILL BE EXPLAINED FURTHER)
5. After starting the game, there will be no comments, gestures or movements that may signal a play. Hands are to remain underneath the table during the game. If any of these rules are violated; the players who commit the infraction will be fined (25) points, subtracting them from their score.
6. If a player passes (skips his/her turn), having a tile which can be legally played, he/she is fined (75) points, subtracting them from their score. If a player intentionally passes so as to prevent a lock, he/she forfeits the game. A JUDGE WILL VERIFY THE PLAY AND MAKE THE FINAL DECISION.
7. If a player touches a tile, he/she must play it. If the dominoe doesn’t fit, it must be placed on the table facing up and played at the first opportunity possible. If the player wins with that discovered tile, no points are added to his/her team’s score. They will be fined (25) points subtract from their score and the rotation continues.
8. Playing a dominoe ahead of time (when not his/her turn to play) will cost the player (25) points subtracted from their score.
9. If a player picks (5) DOUBLES, he/she has the right to turn them over, before plays starts. The tiles are shuffled again and play resumes as before.
10. If a player sets up a general pass (where none but him/her can play again), the player will notify each player before playing his/her next tile. Fine of (25) points will be impose to the player not doing so. The points will be subtracted from their score.
11. In a locked game, each team’s unplayed dominoes are added and the team with the lowest amount WINS. In case of a tie, the game will not count (no points are added to the score) and the rotation continues.
12. If the first tile played at the beginning of a game is a double, it must be played horizontally . If the first played is a mixed one, it’s placed so the lowest number faces the lead player.
JUDGES HAVE THE RIGHT TO MAKE ANY DECISIONS THAT MAY NOT BE COVERED IN THESE RULES. ALL SUCH DECISIONS ARE FINAL.